Mardu Treasure Makers

    Find Mardu (red-white-black) treasure token generators and treasure ramp for Commander. Explore treasure synergies in red-white-black decks.

    Mardu is arguably the best treasure color combination in Commander. Red provides Dockside Extortionist and Goldspan Dragon for explosive production, white adds Smothering Tithe for passive generation every turn cycle, and black contributes Pitiless Plunderer and Revel in Riches for death-triggered treasures and an alternate win condition. Without blue or green, Mardu lacks counterspell protection and token doublers - but the raw treasure output from these three colors is unmatched.

    The Best Treasure Generators in Three Colors

    • Smothering Tithe generates at least three treasures per turn cycle in a four-player game - opponents rarely pay the two mana tax
    • Dockside Extortionist routinely creates five to ten treasures for two mana, and Mardu can flicker or reanimate it repeatedly
    • Pitiless Plunderer turns every creature death into a treasure token - combined with board wipes or sacrifice outlets, this is a mana engine
    • Goldspan Dragon creates treasures on attack and doubles treasure mana output, turning each token into two mana instead of one
    • Revel in Riches provides a ten-treasure alternate win condition alongside steady treasure generation from opponent creature deaths

    No Blue or Green Means No Doublers or Artifact Tutors

    • Without green, you lose Doubling Season and Parallel Lives - each treasure source produces its printed amount, no multiplication
    • No blue means no Mechanized Production, no Whir of Invention, and no counterspells to protect Smothering Tithe from Disenchant
    • White's Anointed Procession doubles tokens including treasures, partially filling green's doubler role within the color identity
    • Black's Marionette Master deals damage equal to its power whenever you sacrifice a treasure - turning mana into a lethal kill condition
    • Red's Professional Face-Breaker creates treasures on combat damage and converts them into impulsive card advantage
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