Bant Treasure Makers
Find Bant (green-white-blue) treasure token generators and treasure ramp for Commander. Explore treasure synergies in green-white-blue decks.
Bant treasure generation relies on white's Smothering Tithe and blue's artifact synergies rather than death triggers. Green doubles all tokens including treasures through Doubling Season and Parallel Lives, while blue adds artifact-matters payoffs like Urza, Lord High Artificer. Without red's Dockside Extortionist or black's Pitiless Plunderer, Bant's treasures come from tax effects and token multiplication rather than creature deaths.
Tax-Based Treasure Generation
- Smothering Tithe generates three treasures per turn cycle as opponents draw cards - the single strongest treasure source in Commander
- Green's Doubling Season and Parallel Lives double all treasure creation, turning Smothering Tithe into six treasures per cycle
- Blue artifact synergies from Urza, Lord High Artificer tap treasures for mana without sacrificing them
- Monologue Tax from white creates treasures when opponents cast multiple spells per turn, punishing storm-style decks
- Academy Manufactor turns each treasure into a treasure plus a food plus a clue, tripling token output from any source
No Black or Red Means Fewer Treasure Triggers
- Without red, you lose Dockside Extortionist, Goldspan Dragon, and Professional Face-Breaker - Bant's treasure generators are slower but stickier
- No black means no Pitiless Plunderer or Revel in Riches - treasures won't come from creature deaths in Bant
- Blue counterspells protect Smothering Tithe from removal, which matters because it's your primary treasure engine
- Green's Collector Ouphe is available but awkward - it shuts down your own treasures, so use it only when opponents rely on artifacts more
- Bant compensates with enchantress draw: Enchantress's Presence and Eidolon of Blossoms trigger off Smothering Tithe, adding card advantage on top of mana
Related Pages
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